AMD Playstation 4 Slim GPU vs NVIDIA GeForce GTX 1650
GPU · Specs Compare
Graphics Card
Release Date
Sep 2016
Apr 2019
Generation
Console GPU
GeForce 16
Type
Game console
Desktop
Bus Interface
—
PCIe 3.0 x16
Clock Speeds
Memory Clock
1375 MHz
2001 MHz
Base Clock
—
1485 MHz
Boost Clock
—
1665 MHz
Memory
Memory Size
8GB
4GB
Memory Type
GDDR5
GDDR5
Memory Bus
256bit
128bit
Bandwidth
176.0GB/s
128.1GB/s
Render Config
Compute Units
18
—
Shading Units
1152
896
TMUs
72
56
ROPs
32
32
SM Count
—
14
L1 Cache
—
64 KB (per SM)
L2 Cache
—
1024 KB
Theoretical Performance
Pixel Rate
25.60 GPixel/s
53.28 GPixel/s
Texture Rate
57.60 GTexel/s
93.24 GTexel/s
FP16 (half)
1.843 TFLOPS
5.967 TFLOPS
FP32 (float)
1.843 TFLOPS
2.984 TFLOPS
FP64 (double)
—
93.24 GFLOPS
Graphics Processor
GPU Name
Liverpool 16nm
TU117
GPU Variant
CXD90043GB
TU117-300-A1
Architecture
GCN 2.0
Turing
Foundry
TSMC
TSMC
Process Size
16 nm
12 nm
Transistors
Unknown
4.7 billion
Die Size
209 mm²
200 mm²
Board Design
TDP
75W
75W
Outputs
No outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Power Connectors
None
None
Suggested PSU
—
250 W
Graphics Features
DirectX
11.1*
12 (12_1)
OpenGL
4.6
4.6
OpenCL
1.2
3.0
Vulkan
1.1
1.3
Shader Model
5.1
6.6
CUDA
—
7.5
Benchmark
3DMark Time Spy
—
3,566
3DMark Time Spy Extreme
—
1,606
Battlefield 5 1080p
—
63
Shadow of the Tomb Raider 2160p
—
12
Shadow of the Tomb Raider 1440p
—
28
Shadow of the Tomb Raider 1080p
—
42
Battlefield 5 2160p
—
21
Battlefield 5 1440p
—
46
▲ Specs Compare
Data sourced from official specifications and benchmark tests.